This game is a version of UNIX Rogue 3.6.
Development History
The original Rogue was created about 1980 by Michael Toy and Glenn Wichman, who at that time were students at the University of California, Santa Cruz. Michael Toy later transferred to Berkeley and continued to develop Rogue along with Ken Arnold, creator of the curses library.
Rogue first ran under an early version of the BSD Unix operating system on the DEC PDP-11 minicomputer. Early in 1981, copies of Rogue began to be included in the 2BSD software collection, which brought it to a wide audience. Version 3.6 was released in April 1981 and became very popular in university computer labs.
Rogue 3.6 is the ancestor of Super-Rogue, Advanced Rogue, and the other early roguelikes. The original authors controlled access to Rogue's source code, mostly to make cheating harder. But sometime around June 1981, an unidentified outsider got hold of a copy. All the other games used this code as a starting point.
Restoration
Because of the copying incident, the Rogue 3.6 source code could be found in several places on the Internet. The Roguelike Restoration Project ported the game to run on modern computer systems. The RRP worked from 2000 to 2006, releasing a version called 3.6.3 at the end.
The Roguelike Gallery's version is based on the RRP's Rogue 3.6.3. There have been some small modifications in order to work with the Gallery's multi-user environment. A few bugs have also been fixed.
More Information
- A Brief History of Rogue, by Glenn Wichman